Load Map with Reference
Can someone explain me how to load a map via its path in the content?
I have made some search and found this but it fails:
It gives me this error at runtime:
I do not get what is going on :S
asked Dec 18 '15 at 10:17 PM in C++ Programming
I'm unfamiliar with the format you're using, but this worked for me:
Otherwise, if "ElvenRuins.ElvenRuins.umap" exists, I'm not sure what's going on. Are you sure the error comes from the line you listed?
answered Dec 18 '15 at 10:42 PM
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