Build error with accented characters on file path

Hello, just submitting a bug that is in the latest engine release (4.10.1).

I was trying create and build a new C++ project in the default project location (C:\Users\username\Documents…etc) and I was getting a compile error:

Turns out it was my Windows username which contains an accented character (André) that was causing this issue. The build system is not escaping it correctly (if you look in the pic you’ll see Andr? in the path) and then the compiler can’t find the source file.

Changing the project folder to C:\UnrealProjects fixed the problem.

Might be worth looking into this.

Hey andmm-

This is a known issue with special character’s in a file path (UE-22616). While this is currently still open, as you mentioned the simplest solution is to create the project in a file location that does not contain special characters.

Cheers