Widget does not interact with mouse

[I am aware that this is a problem that has already been discussed by other users, but none of the solutions presented helped me this is why I am posting this again]

What I am trying to do:

Creating a console, with which the player can interact, by mouse-clicking on it. When he klicked it the chat (Text Box used) is supposed to be selected and he is supposed to be able to input text.

What is currently working:

The Widget can be attached to my HUD and does show up. (Before I was able to input text, I really don’t know why not anymore, might be because I always update to the newest version and something might’ve gone wrong then. But I am not sure as I don’t remember when this occured)

What my problem is:

I have everything set up, but I just can’T select the Text Box with the courser (The courser doesn’t even change it’s form to the one that shows that it is currently hovering above the text box). And as I tried to just input a button that was supposed to print a sting, on being pressed, i couldn’t interact with that either…

What I have already tried/What I know:
-anchors are exactly on the text box
-visibility is set on visible
-alpha is set to 0 (idk what this is supposed to do but was suggested on a simmilar problem)

How the code looks like:

[the 'Hack asset from Hero]<-- Problem probably here
-Tick that casts to hero
-when clicked ‘alt’ and console is currently not showing:
-create hack widget from class ‘hack’
-add that to the viewport of the hero (ZOrder=0)
-Set visibility to ‘visible’
(rest does not seem useful for problem)

[The Hack Widget]
-on text comitted
-save that text and check for input
-if input correct something happens
-if not something else is triggered
[doesn’t seem as relevant as this can’t even happen]