Load Button Not Working On Main Menu

So I have a Save and Load system both of which work and I have the Save Game attached to a button that the user can bring up during the level and it allows them to save the current location

I also have a Load button which is on the main menu (also is a separate level than the player level)

But the button wont work it will just open the level at the start it wont load the current location of the player

Here is the Load function

And here is the Main menu button

Heres what I have already tried

  • placing the open level at the end no look nothing happened (as in nothing opened up)

I am new to unreal engine 4 so if u can proivde examples or detailed explanations that would be great

thanks again for the help

In the level BP, set the player’s location.
Inside the save feature, SET the vector value of character location.

That way you don’t have a transform inside your savegame you just have the vector position.

Click Load Game, then in Level BP with a CastToSaveGame branch off return value, GET VectorPosition(variable) and connect that to SetActorLocation (Player Character)

Well I am already saving using the transform which works fine, I dont really want to have to redo the whole system especially since your answer is not really detailed enough for me to follow, but thanks anyway

Found a solution to the problem myself

Created a new widget that loads at the start of the game level and from there I allowed the user to load the game or just start from the start point !