3D Widget Buttons Not Activating Properly
I'm having an issue getting a 3D widget setup.
I followed this documentation tutorial: https://docs.unrealengine.com/latest/INT/Engine/UMG/HowTo/Create3DWidgets/index.html
Everything works perfectly up until I try to use the buttons though. When I mouse over each button only one of them lights up (the one that lights up changes each time). When I move the cursor over each button vertically only the one button lights up and if I stay on that one individual button and move the cursor side to side then each of the other two non working buttons work.
Here's a video of what I'm talking about: https://drive.google.com/open?id=0B5E0iKDNyyECNC14b2UwYmpFUE0
Any help would be appreciated.
asked Dec 20 '15 at 06:53 AM in Blueprint Scripting
This is a known issue with 3D widgets, and is entered in our system as UE-20777. Keep in mind that 3D widgets are currently experimental, so the implementation can be a bit rough. Thank you for your report.
Have a great day,
answered Dec 21 '15 at 02:08 PM
Sean L ♦♦ STAFF
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