The player_aim_offset is replicated. I have used Crouch as AIM offset and it is not replicated. Why?
I’ve also tried here.
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The player_aim_offset is replicated. I have used Crouch as AIM offset and it is not replicated. Why?
I’ve also tried here.
I have found this: https://answers.unrealengine.com/questions/56022/animations-and-replication.html
I can therefore use both methods.