Destructable inner walls

Hello everyone.

I have a mesh of a full building, with collision models on them. Now this mesh is one piece. Is there still a way to be able to make certain parts of this mesh destructable, like certain inner walls, or some pillars or the like? Thanks for your responses!

Hi ,

When creating a Destructibles, this is not the ideal method to use. Destructibles are limited to 2000 chunks per scene and larger meshes would likely have more issues. The ideal way to set this up would be to use modular design and break the mesh up into pieces that can be reassembled.

So for instance, you would want to have the outer walls, the inner walls, the ceiling, the floor, etc all be their own smaller meshes that can be reassembled to make up the building.

I have a Wiki Guide for Destructibles here that covers a lot of the questions that are asked on the AnswerHub and Forums that can be helpful as well: A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums

Thank you!

Tim