Ue4.10.1 Memory Leak Within Actor Panel.
Ue4 4.10.1 appears to have a memory leak related to the actor window that is running up 30GB's of ram in about 3-4 hours. I can send my project privately upon request if an engineer wishes to take a look into the cause.
Here is a screenshot to prove i'm not crazy (https://gyazo.com/04c744fe1cc4d9e2afbb9ca0ecebc164)
asked Dec 20 '15 at 07:39 PM in Bug Reports
The bug report in the other AH thread turned out to be a duplicate of another bug report(UE-23820) which is fixed in 4.11 (Just tested it).
The reason it occurs is that you have a ton of tabs open at once, when the tabs are too small(before 4.11), it creates a memory leak. It has to do with how it handles the tab text. So the workaround is to keep your number of tabs to a minimum, especially if you don't view the blueprints full screen.
answered Dec 28 '15 at 08:16 PM
Here is another thread where it has been confirmed by an admin:
answered Dec 25 '15 at 12:24 PM
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