x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Getting socketed colliders to trigger

So Im trying to make a simple melee combat hit with a sphere collider that is attached to a skeleton joint so that when the animation plays and the elbow ( the player attack is an elbow throw) goes forwards the sphere gets pushed into the enemy collider and triggers damage, but for now i just have a print string to test and I'm failing to get the print string to print. In blueprints I have "OnComponentBeginOverlap(HitSphere)" ( the sphere collider is called HitSphere) I imagine im missing some a step of a specific type of blueprint node to use. If this isn't a good way of getting melee collision or theres something I could be missing It'd help immensely. Thanks guys.alt text

Product Version: UE 4.9
Tags:
capture.jpg (105.6 kB)
more ▼

asked Dec 20 '15 at 08:10 PM in Blueprint Scripting

avatar image

Brett Stephens
1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question