x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Where should i create my combat related functions in a RPG+Multiplayer game?

Hi there, i am trying to make an RPG game that will feature multiplayer. I am at a point when i want to implement functions that will drive the combat mechanics, such as Damage, Armor, Resistances, That type of things.

My question is, where should i implement that? I was thinking of game instance or mb gamemode? but i dont really know.

These functions should only be available for the server. The server will be doing all this math to prevent players from cheating. I will use them in many other blueprints too.

Ty in advance and sorry for my bad english.

Product Version: UE 4.9
Tags:
more ▼

asked Dec 21 '15 at 07:57 PM in Using UE4

avatar image

D2liriuM
6 3 5 9

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question