How to transition between two HUD

Wondering, how would I transition between two HUDs?

For example, I want this HUD to be the default in my third person shooter.

http://i.imgur.com/GDUl0X2.png

And I want this HUD to be in effect when aiming.

http://i.imgur.com/egLFssQ.png

This all needs to be done within blueprints.

Thanks, Joel.

Create a new widget and delete the Canvas. Add a Widget Switcher instead, and then drag&drop those widgets inside of it. Now you can set them up in the event graph so that you can switch between them.