Crash: FixupRootNodeParentReferences Error
I am experiencing a crash while trying to load a blueprint or map containing a reference to a parented Blueprint.
The editor loads, I tried to fix redirectories with no luck.
I was wondering if there is any way to fix it.
There are 10 or so errors like this all from the parenting being broken.
[2015.12.22-11.56.09:185]LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'DefaultSceneRoot' for 'ROOT' in BlueprintGeneratedClass 'REINST_Electrical_device_test_C_155' (it may have been removed)
I would greatly appreciate any help.
Thank you for your time.
[link text] : /storage/temp/71573-redmorndev.log
I believe that it was caused from my computer freezing. On restart, I think if I restored auto saved files it might have saved me from this situation, but I thought everything major was saved. The files in a clean project were the same, all broken. Removing the problem problem files couldn't be done as they are heavily referenced through the game. I ended up reverting the files in Perforce. I think the lesson here is to have a version control.
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answered Dec 23 '15 at 04:33 AM
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