[BUG?]Editor 4.1 crashes when you change character Capsule size

So I was checking out the new “Third Person Blueprint game 12” and the editor kept crashing.

During the part where you change the capsule size (around 3:50) I attempted to compile and the editor shutdown. I thought it may have been a fluke but I tried it again and same crash.

Simple steps at this point were adding my AnimBp → clicked compile everything was good clicked save.

Changed the capsule size as Zakk suggest 94 x 45 → clicked compile and crash.

here is the log.

[2014.04.26-01.44.42:085][492]BlueprintLog: New page: Compile MyCharacter
[2014.04.26-01.44.42:267][492]LogWindows:Error: appError called: Assertion failed: BodySetup.IsValid() [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.1\Engine\Source\Runtime\Engine\Private\PhysicsEngine\BodyInstance.cpp] [Line: 711]

Stack:
Address = 0x3a8a3f36 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x3a742bb5 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x3934744e (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0x38b6f30a (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0x381b71dd (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0x381d4cc4 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0x381d42e6 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0x37864649 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0x3785de49 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0x3783d171 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0x35f6e160 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Kismet.dll]
Address = 0x35fa6e8d (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Kismet.dll]
Address = 0x35fabf57 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Kismet.dll]
Address = 0x3b90fe70 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Slate.dll]
Address = 0x3bc2aded (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Slate.dll]
Address = 0x3bc0007c (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Slate.dll]
Address = 0x3b90f98a (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Slate.dll]
Address = 0x3b92dac5 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Slate.dll]
Address = 0x3ba37a0b (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Slate.dll]
Address = 0x3ba320c9 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Slate.dll]
Address = 0x3a869b7c (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x3a859f01 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x3a86abf3 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x3a857762 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x5ef62434 (filename not found) [in C:\WINDOWS\system32\USER32.dll]
Address = 0x5ef62297 (filename not found) [in C:\WINDOWS\system32\USER32.dll]
Address = 0x3a890419 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x3a86afbb (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Core.dll]
FEngineLoop::Tick() 0x6a786e0f + 8 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.1\engine\source\runtime\launch\private\launchengineloop.cpp:1967] [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor.exe]
GuardedMain() 0x6a77c7cc + 0 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.1\engine\source\runtime\launch\private\launch.cpp:132] [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor.exe]
GuardedMainWrapper() 0x6a77c83a 
[2014.04.26-01.44.42:267][492]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)
[2014.04.26-01.44.42:267][492]LogCrashTracker: 


[2014.04.26-01.44.42:370][492]LogCrashTracker: 


[2014.04.26-01.44.42:370][492]LogWindows: === Critical error: ===


[2014.04.26-01.44.42:370][492]LogWindows: Assertion failed: BodySetup.IsValid() [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.1\Engine\Source\Runtime\Engine\Private\PhysicsEngine\BodyInstance.cpp] [Line: 711]

Stack:
Address = 0x3a8a3f36 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x3a742bb5 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x3934744e (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0x38b6f30a (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0x381b71dd (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0x381d4cc4 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0x381d42e6 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0x37864649 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0x3785de49 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0x3783d171 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0x35f6e160 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Kismet.dll]
Address = 0x35fa6e8d (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Kismet.dll]
Address = 0x35fabf57 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Kismet.dll]
Address = 0x3b90fe70 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Slate.dll]
Address = 0x3bc2aded (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Slate.dll]
Address = 0x3bc0007c (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Slate.dll]
Address = 0x3b90f98a (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Slate.dll]
Address = 0x3b92dac5 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Slate.dll]
Address = 0x3ba37a0b (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Slate.dll]
Address = 0x3ba320c9 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Slate.dll]
Address = 0x3a869b7c (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x3a859f01 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x3a86abf3 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x3a857762 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x5ef62434 (filename not found) [in C:\WINDOWS\system32\USER32.dll]
Address = 0x5ef62297 (filename not found) [in C:\WINDOWS\system32\USER32.dll]
Address = 0x3a890419 (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x3a86afbb (filename not found) [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Core.dll]
FEngineLoop::Tick() 0x6a786e0f + 8 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.1\engine\source\runtime\launch\private\launchengineloop.cpp:1967] [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor.exe]
GuardedMain() 0x6a77c7cc + 0 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.1\engine\source\runtime\launch\private\launch.cpp:132] [in C:\Program Files\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor.exe]
GuardedMainWrapper() 0x6a77c83a 


[2014.04.26-01.44.42:370][492]LogExit: Executing StaticShutdownAfterError
[2014.04.26-01.44.42:378][492]LogWindows: FPlatformMisc::RequestExit(1)
[2014.04.26-01.44.42:378][492]Log file closed, 04/25/14 18:44:42

Hello,

Thank you for your report. We were not able to investigate this on the engine version you reported, but there have been many version changes to UE4 since this question was first posted. With a new version of the Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes.

If you are still experiencing the issue you reported in the current engine version, then please respond to this message with additional information and we will investigate as soon as possible. If you are experiencing a similar, but different issue at this time, please submit a new report for it.

Thank you.