Strange lightning

Hi guys,
I’m trying to learn realistic rendering, and I can’t get rid of this bug. Both objects (floor and wall) have the same material and 1024 lightmap resolution. When I’m building the lights, they look like I’m using 2 different materials. Thanks!

Hello Alesandru Rober,

It looks as if the object is inheriting the light color from your light source. If you put the default grid material on both objects do you still see the color change? If so this may be an issue with the object itself as opposed to the material.

After testing this please reply with the results.