Shrink Wrapping Button for Collision doesn't do anything

Hello! Currently new to using Unreal Engine so please bear with me.
I am learning Unreal Engine with this guide posted by Epic Blueprint Creating a 2D Side-Scroller | 01 | Live Training | Unreal Engine - YouTube
At 31:06, the instructor teaches changing collision detection using shrink wrap but in my case, nothing happens after I press the button. I have rechecked again and again and I have followed everything step by step so I don’t understand why it isn’t working.
All the art assets and sprites are provided by Epic and not by me.
Thank you!

Hello,

Have you ensured that you have Edit Collision selected at the top right of the window, as shown in my example below?

If so, could you provide a screenshot of what you’re seeing on your end when you select Shrink Wrapped Collision Geometry?

Thank you

Thank you for your response. Yes I have selected Edit collision but it does not seem to work. This is the screen shot after I have selected Shrink Wrapped.

I will be investigating this issue using the assets provided in the tutorial. In the meantime, I recommend moving along in the video, as Shrink Wrapped is not the final collision type used for this object. He eventually changes it to Fully Custom, which allows you to manipulate the vertices in order to create a more precise collision. I will post an answer once I have tested the issue further. Thank you for the information.

Thank you! I was stuck here for a while but had decided move on. Shrink wrap seems like a really useful feature so let me know if this issue is fixed.

To be clear, the Fully Custom preset may be experiencing issues as well. But even if you have to keep the collision as a basic box for now, it shouldn’t pose too much of an issue in terms of gameplay.

I have tried the Fully Custom method and managed to create an accurate collision box by using shift-click. I am not sure if the problem is isolated to shrink wrap but it looks like it to me.

I have also been able to get the Fully Custom collision to work. In the meantime, I will continue testing this issue, and when I am able to determine the cause of the issue, I will report back.

any luck??

Hey Tacube,

If you’re still experiencing the issue, could you do me a favor and provide me with a set of steps I can use to reproduce it on my end so I can take another look at it?

Thanks

Not any different from Evangelurtz, I’m actually looking at the same tutorial and followed it as closely as i could despite being on 4.13.1, which i assume is a marginally different version to what the man in the tutorial had.

Hey everyone,

I’ve tested this in 4.15 and it appears to have been resolved. If you are still experiencing issues with using Shrink Wrapped collision, I recommend updating to 4.15.

Have a great day

I just took a look myself, and I’m not running into the same issue unfortunately. It could be that specific asset. Give it a try with one of the default platforms in the 2D Sidescroller project and see if you get the same results, or give it a shot in 4.16.2 to see if you see the same behavior there.

So, I’m using 4.15.2 and I face the same issue while using shrink wrapping. It’s the same video OP is following and the same assets but it doesn’t do anything.