How to get access to device media storage?
Hi guys, I'd like to know if there's currently a way of getting access to a mobile's media storage? more specifically getting the full paths of files in the device that can be filtered by extension(.ogg, .mp3, .jpg, .png, etc..)? I've found this class in the documentation but can't figure out how could I get the path to files filtered by extension https://docs.unrealengine.com/latest/INT/API/Runtime/Core/Misc/FPaths/index.html
asked Dec 28 '15 at 12:18 PM in C++ Programming
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