Loading blueprints from other levels

Guys, i wanna ask something.
If you set an event to hide mesh in game, then load the class blueprint in another level, (through casting or spawning or another method) will it still has its hiee in game function saved?
Like if in a level i toggled it, will it be toggled if i use it in another level?
Im making a weapon customization system, and want to make some sort of event that teleports the player to an armory level where he can customize then go back to main level and have that customized weapon equipped.
Thats what i need help for.

You could try using a Save Game between levels that saves the state of the character before you move to the new level so that you have accurate data to modify.

Use the Save Game data to populate the characters attributes you want to modify. Once you make the changes, save again, do the level transfer back to the main level and then load the save game data again.

Thats one option.

Another would be to utilize the GameState class as an intermediate that holds the characters properties as transient only when you need them across level changes. The GameState class persists per game instance. It exists as it is when the game opens and is destroyed only when the game is closed.

Well, i dont HAVE to make a level, i can make a scenery, hide in game, when event is triggered, hide the real world and show the scenery, that way, he is not leaving the level.
By the way, i only lnow the very basics or blueprint, i started learning 2 weeks ago.

Using Streaming levels would be more appropriate.

If your new to Blueprint i would recommend familiarizing yourself with how the different Class types interact with the engine on a base level. That way you can plan your content and features more intelligently.

Test different approaches to problems to find out whats possible.

Even after you have made changes to your character, you will need to save it in some persistent form to travel across levels if thats your intended outcome.

Did you manage to find an solution to your question?

If so could you please mark this answer as correct if this was what you were looking for or post the correct answer yourself so that this ticket can be closed.

Thank you.

Do you still need assistance of did DevilsD solve your issues?

I was not able to find a question, but i want you to take this question down.

Very sorry, i meant i was not able to find an answer