Having trouble figuring out the problem. Right after upgrading to 4.1 I tried to build lighting and I’m getting the error below. I’ve tried clearing the SwarmCache\AgentStagingArea directory and none of the files seem to be locked by another process. This is only happening to my map. All the example projects work fine.
12:47:09 AM: [Connection] Detected new local connection from same process ID as an existing one, closing the old one
12:47:09 AM: [CloseConnection] Closing connection 50EBA5C0 using handle 50EBA5C0
12:47:09 AM: [CloseConnection] Connection confirmed for disconnection 50EBA5C0
12:47:09 AM: [CloseConnection] Closing orphaned Job (2F26BDB3-4EB95BEE-6FA41A97-5E02443D)
12:47:09 AM: [CloseConnection] Connection disconnected 50EBA5C0
12:47:09 AM: [Interface:TryOpenConnection] Local connection established
12:47:09 AM: [GetMessage] Safely returning to 50EBA5C0 with no message
12:47:09 AM: [Job] Accepted Job E9BC96D8-4938475C-78EBB6A5-D26049D3
12:47:10 AM: [MaintainConnections] Local connection has closed (50EBA5C0)
12:47:10 AM: [MaintainConnections] Removed connection 50EBA5C0
12:47:11 AM: [Interface:OpenChannel] Error: System.IO.IOException: The process cannot access the file ‘C:\Program Files\Unreal Engine\4.1\Engine\Binaries\DotNET\SwarmCache\AgentStagingArea\A6630D7233BF47B3BBCF76BB4350A2B5.C964F9D946F9ED5D1EE203B61A4A375B.mtrlgz’ because it is being used by another process.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream…ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)
at System.IO.FileStream…ctor(String path, FileMode mode, FileAccess access, FileShare share)
at NSwarm.FSwarmInterface.OpenChannel(String ChannelName, EChannelFlags ChannelFlags)