Creating Material with random color?
Is it possible to spawn an actor with a random color out of all the possible color combinations? I can spawn something from a list of set colors by using multiple materials that are different colors, but I'd like to have 1 material that is randomly assigned a color when the actor is created. Any help is appreciated. Love you all.
asked Apr 26 '14 at 08:13 AM in Blueprint Scripting
answered Apr 26 '14 at 02:00 PM
You can break the color into it's base RGB numbers right? Try using a Random Int generator to provide inputs for each of those colors.
answered Apr 26 '14 at 09:38 AM
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