How to make a top down camera like the one in Pixel Ship?
I'm making a top down shmup and I'm trying to figure out how to make the camera always look down on the pawn while the pawn can move freely. I tried following Pixel Ship's setup, but I can't understand how they're doing it because the entire scene is set up within an actor class. I'm just using a custom GameMode and custom Pawn so I'm not sure how to go about it.
I just set the camera component's location and rotation to absolute. Not sure if this is the best solution but it works for now.
answered Apr 26 '14 at 04:04 PM
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