My variables appear in the data-only blueprint, but not in the full blueprint editor

Hi guys,

I am experiencing something very annoying and it could either be me (who is being stupid) or a bug in the editor. I have added a c++ class to the project (SlidingDoors) and added two variables in there (LeftDoor and RightDoor).


After compiling I went ahead and made a Blueprint based on this c++ class (called Doors). When I open it, I first get the data-only blueprint editor in which I can see the variables.


I first wanted to do some things in the full blueprint editor, so I went ahead and opened it to add some static meshes to the blueprint. But when I look at the class defaults in that editor, I don’t see the variables anymore. Does anyone knows why this happens?

On your third screenshot, see the eye symbol about the middle left? Click that and make sure ‘show inherited variables’ (or whatever it is) is ticked.

Thanks for your quick answer! I will try it tomorrow when I wake up!