Random textures go blurry after light bake
For some reason a random amount of textures are showing completely blurry on my terrain and other assets ever since I baked the lighting last time. Before the lighting was baked, everything showed up fine.
Does anyone know what's going on? Which textures are blurred varies every time I reload the scene. They all look fine as long as the shaders are being compiled, but as soon that has been completed, some go blurry.
asked Jan 01 '16 at 05:09 PM in Rendering
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