Using the player camera for matinee
If anyone could help me with this It'll be great. What I'm trying to do is when my character walks into a trigger box, the player camera will move around looking at the enemies, back at the character, the surroundings, and finally back behind the character so he can fight. Similar to Kingdom Hearts. But I don't know how to start this out because I don't know how to control the player camera for the start of matinee. I found out I can use camera animation under Right- Click, Miscellaneous, Camera animation. But I can not find any tutorials on how to work with this.
I've figured it out by using the "Set View Target With Blend" Note, but now the camera doesn't go back to the player. It just stays with the new camera. I don't know what I'm doing wrong.
answered Feb 09 '16 at 03:57 AM
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