Hi everyone,
i got my FPS character and wanted an additional cam for debug purposes. So i created a new capturescene2D and the target render. It works so far, i can press a key and get the cam view drawn to the HUD and i made a material where the cam view is displayed ingame on a box.
I just don’t know why my character is not visible in the captured scene. Anyone can help me? Do you need further information regarding my setup or is it a known ‘one-click-to-solve’ issue? I couldn’t find anything in the answerhub.
Thanks in advance!