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Camera Movement

So what I'm trying to do is switch between left shoulder and right shoulder by pressing q and e but I don't want to switch between two cameras I want two points that the camera moves between smoothly.

Product Version: UE 4.11 Preview
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asked Jan 03 '16 at 06:36 AM in Blueprint Scripting

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All you do is get the 'E' and 'Q' keyboard events, you connect them to a 'Move component to' node, connect the camera component to the component part of the node and set your relative transform, like so:- alt text

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answered Jan 03 '16 at 11:28 AM

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