Hi everyone, I’m trying to get the existent camera that I have set up in the PIE using C++ programming but I can’t seem to find it or obtain it in anyway.
So I wanted to verify if there is anyway to obtain this camera without the use of a blueprint or any and all cameras in the editor, by name or simply all of them.
And whenever I un-comment the part which is enclosed in Red the editor crashes, so I wanted to ask about it since I want to find a way to avoid the instance of said classes.
This is because StaticClass return a static instance of the class and I’m already using a singleton so it was absurd to get a static from a already static class.
Hope this helps someone in the future and I would like some comments on whatever you guys think I might be doing wrong.