How to recreate tangents for a mesh in C++?

Hi, there exists a function in BP to calculate normals and tangents for a mesh.

How can I access the function in C++?

Okay, I found out that the function can be accessed via:

UKismetProceduralMeshLibrary::CalculateTangentsForMesh

Header is in here KismetProceduralMeshLibrary.h