Blender to UE4 errors
Hello! I use blender to create 3d models, and have recently tried importing them into ue4. I have found that ue4 has very bad support for blender, it gives errors such as: no smoothing groups, degenerate bases etc. and those don't go away, which means all my 3d models have the * error symbol. Anyway to prevent this? Will there be better support in future updates?
asked Jan 03 '16 at 04:44 PM in Using UE4
When exporting in the fbx options change smoothing from normals to faces and for the degenerate bases your uv seams need to be clean. Blender to ue4 works very well you just need to know how to export properly. The same with any 3rd party software.
answered Jan 03 '16 at 07:02 PM
There is no Blender 7.6... Maybe you mean 2.7.6 Also, Blender and UE4 works just amazing together. Also the degenerate bases are your fault, because of bad unwrapping.
answered Jan 06 '16 at 09:15 AM
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