Ai navigation path spline drawing

Hello, i know the command Find Path to Location Synchronously but want to show the path before any “move to” command. So how can i make this work? probably a spline component but i couldn’t figure out how to mix them together.

Actually trying to make a rts/rpg like controller where the pawn have an ai but after being selected by the player then obeys the commands. One of these commands is moving, with first click to project the movement path than 2nd click to accept the path and follow that path with the set speed. (walking , running crouch, etc.)

have seen a lot of topics but couldn’t find an exact answer. Last things to clear out is i am not using any grid based map system.