Audio on Android playing at Half/Quater Speed.

For some reason on the Android platform, my Game audio which is a .wav file 16-bit 44100Hz is running at about half or less speed. I can not comprehend why it is happening, It is working fine in the Windows build however not on android. I have checked stat Audio and none of the audio channels are being dropped and are all playing fine but at a slower speed, In fact there are only two sound instances; the music and character sounds.

If anyone could provide any help it would be much appreciated.

I’m having the exact same problem, did you ever find a solution?

Same problem here and im a human from 2021…

Anyone solved it ?