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Unreal 4.1 build mac

Trying to build source on mac. 4.0 works fine. Downloaded the latest dependencies and it still doesnt work.

 Building UE4Editor...
 Compiling with Mac SDK 10.8
 Building UnrealHeaderTool...
 Compiling with Mac SDK 10.8
 sh /Users/johnmarrinMBP15/Documents/UnrealEngine4.1/Engine/Binaries/Mac/UnrealHeaderTool
 clang: error: no such file or directory: '/Users/johnmarrinMBP15/Documents/UnrealEngine4.1/Engine/Source/ThirdParty/ICU/icu4c-51_2/Mac/libicudata.a'
 clang: error: no such file or directory: '/Users/johnmarrinMBP15/Documents/UnrealEngine4.1/Engine/Source/ThirdParty/ICU/icu4c-51_2/Mac/libicuuc.a'
 clang: error: no such file or directory: '/Users/johnmarrinMBP15/Documents/UnrealEngine4.1/Engine/Source/ThirdParty/ICU/icu4c-51_2/Mac/libicui18n.a'
 clang: error: no such file or directory: '/Users/johnmarrinMBP15/Documents/UnrealEngine4.1/Engine/Source/ThirdParty/ICU/icu4c-51_2/Mac/libicule.a'
 clang: error: no such file or directory: '/Users/johnmarrinMBP15/Documents/UnrealEngine4.1/Engine/Source/ThirdParty/ICU/icu4c-51_2/Mac/libiculx.a'
 clang: error: no such file or directory: '/Users/johnmarrinMBP15/Documents/UnrealEngine4.1/Engine/Source/ThirdParty/ICU/icu4c-51_2/Mac/libicuio.a'
 error: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/install_name_tool: can't open file: /Users/johnmarrinMBP15/Documents/UnrealEngine4.1/Engine/Binaries/Mac/UnrealHeaderTool (No such file or directory)
 error: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/install_name_tool: can't open file: /Users/johnmarrinMBP15/Documents/UnrealEngine4.1/Engine/Binaries/Mac/UnrealHeaderTool (No such file or directory) 


I tried moving ICU libs into the folder as they are in 4.0 , but that did not work as well. Any help would be great.

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asked Apr 26 '14 at 07:26 PM in Using UE4

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jtmarrin
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