2 questions. Mobile Touch commands and Casting to Level blueprint?
First, How do I use a Touch command instead of the default joystick? For instance, If the person reaches a certain part you can click the screen to activate movement.
Next, For some odd reason When I use "Event play" in the Game mode it doesn't work However if I use it in the Level Blueprint it works perfectly.
I made a Blueprint Class that is suppose to regenerate when colliding with box however it's not activating. Reference to https://wiki.unrealengine.com/Videos/Player?series=PLZlv_N0_O1gbY4FN8pZuEPVC9PzQThNn1&video=3om6yJiYMcg
2 spawning a Course
asked Jan 04 '16 at 04:24 AM in Blueprint Scripting
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