ProjctileMovement->Velocity returning wrong value
@Edit: As TTaM pointed out , the Vector is changing. Still, my projectile (through projectile movement velocity) is going the wrong way
It works for X~1 , gets shifted gradualy when I rotate and for X~-1 it shoots directly behind me. The ShootDir is Final Aim from previous code sample.
The vector changed a lot. X has gone from -0.995 to +0.996. It's going in almost the exact opposite direction.
answered Jan 04 '16 at 11:18 AM
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