How can I get started with UE4 for a college course?
I'm currently using Mastering Unreal Technology for Unreal Engine 3 for my introductory course. I am curious if anyone can recommend jumping up to UDK 4 and if so, what book should I use for my course.
We have not created any official books on UE4 yet, but Zak Parrish and Jeff Wilson (the people who wrote the Mastering Unreal series) wrote our official online documentation. The following link will take you to their "Getting Started" guide:
We also provide a large assortment of tutorials at these locations:
I hope that this helps, please let me know if you have any other questions.
answered Apr 26 '14 at 08:57 PM
I'm following up on this question. I have used Mastering Unreal Technology for Unreal Engine 3 for my introductory course. The pros: Book comes with a great linear tutorial and a license for Unreal Engine 3 setup for Death Match. The cons: Unreal Three is dependant on Steam and is a old and maybe obsolete version of the engine.
I would like to move to U4, but the subscription price for my students may be prohibitive and I can't find a book like Mastering Unreal Technology for Unreal Engine 4.
What are my alternatives?
answered Jul 20 '14 at 10:03 PM
Perhaps I may be able to shed some light on this subject, as I've seen a single client OS/software mass installed on multiple PC's in university's and schools many times. As for the allowing students to log into the launcher at the same time, I'm assuming you should contact Unreal Support directly, and they will flag your account as a education subscription, or something similar. Then, all you have to do is transfer the Unreal Install folder(Install The launcher and engine first, then copy and paste the folder with all said files) to either a flash drive,Or transfer the files to a network hard-drive. Copy all files to each computer. Presto, mass access to the engine for class.
answered Jul 20 '14 at 11:58 PM
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