Hair turns black when using hair shader model in 4.11
I have a hair model with three textures: baseColor, Opacity & Normal map. How do I use this new hair shader model? Can someone point me in the right direction? Just a quick and dirty explanation or an example of the material nodes.
I have 4.11 installed. When I switch to hair under shader model, it turns the hair black.
Here it is if i switch back to default lit:
I have a feeling the hair shader needs the masked blend mode.
answered Jan 05 '16 at 10:32 AM
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