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Crashing when retrieving Process ID

Hello I'm trying to start a process, and get it's process id. However when I run the code below the editor crashes. I'm guessing it's because the process hasn't had enough time to start up and give me the ID.

Does anyone know a way to retrieve the process id when using CreateProc()?

 FString UMyTestClass::MyTestClass(FString MyTextVariable)
 {    
     const TCHAR* wavLink = *MyTextVariable;
     uint32* OutProcessID = 0;
     FProcHandle RecordAudioProcess = FPlatformProcess::CreateProc(TEXT("MrProgram.exe"), wavLink, true, false, false, OutProcessID, 0, nullptr, nullptr);
 
     return TCHAR_TO_UTF8(OutProcessID);
 }


Product Version: UE 4.10
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asked Jan 05 '16 at 04:40 AM in C++ Programming

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Taurian
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Have you tried TCHAR_TO_UTF8( *OutProcessID ); ?

Or, better yet, FString::FromInt( *OutProcessID );

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answered Jan 05 '16 at 12:25 PM

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TTaM
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