Variable from widget to level blueprint

I have a menu widget and a timer and i want to set the timer to start only if the menu is hidden. I used a boolean variable but when i call it in the level blueprint it asks for a target. What shoud I plug in the target?
wd

You need to get a reference to the Menu Widget to be able to access its members.

You should be able to push a reference to the level blueprint when you create the Menu Widget.

Thank you :slight_smile:

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