Landscape holes not doing anything visually
So this is my setup, just like in the example provided:
The problem is that while the holes are there (because I fall through when I play the game) The engine gives no indication that a hole is present, they are completely indistinguishable from the landscape except you can fall into them. Can somebody help please ?
asked Jan 05 '16 at 12:16 PM in Rendering
Just using the visibility mask I'm still able to see the hole that is painted. However, for the best results, it would be better if you setup the material using the full setup used in this page: https://docs.unrealengine.com/latest/INT/Engine/Landscape/Materials/index.html#landscapeholematerials
You'll want to make sure that you're plugging the material into your Material slot and the landscape hole material slot.
answered Jan 05 '16 at 03:02 PM
Tim Hobson ♦♦ STAFF
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