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How to create a grappling hook (in 2D) similar to the ninja rope in Worms

Hello everyone!

I'm working on a project and in my group we want a grappling hook (or in this case) that behaves similar to the Ninja rope in Worms.

The players are going to move around in a 2D platforming enviroment and one of the ways to navigate in this enviroment (with the exception of jumping and moving to the left and right) is by using a grapple hook.

How we want the grappling hook to behave:

  • the Players can fire the grapple hook in any direction.

  • the Grapple Hook can't reach across the map, meaning it has a limited reach.

  • the Players can "reel in" or out with the grapple hook.

  • the Players should be able to swing with the grappling hook.

I have done some research beforehand and I have found tutorial about it on Unreals wiki page and I also found some questions about it on the answer hub but I don't feel like they answer my questions.

Will this be too difficult for me to do? What will the challenges be?


P.S. First time posting here, go easy on me please.

[EDIT] Forgot to add a requirement

Product Version: UE 4.10
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asked Jan 05 '16 at 02:42 PM in Everything Else

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avatar image Kalter264 Aug 30 '17 at 01:32 AM

just wondering am also trying to make 2d grapple system did you ever get it to work?

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