How to set doors BP to open when hit by raytrace?
Hello, I want to open/close a door by clicking on it. I'm using RayTrace, so when the trace hits the object (I set for the dynamic ones) the door will open/close. How do I configure the doors BP to trigger when the trace hits it?
Here's the RayTrace config
asked Jan 05 '16 at 06:27 PM in Blueprint Scripting
After performing a quick search on https://docs.unrealengine.com/latest/INT/ I found many results that will help you solve your issue.
Have a great day
answered Jan 05 '16 at 07:18 PM
Sean L ♦♦ STAFF
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