Why can't I change the case of my variable names?
I can't change the case of my variable name in Blueprints after the first edit.
We've made a change for 4.5 which will make FName case-preserving for the editor and UHT. This should address the FName case issues you've been seeing.
I've checked that you're able to rename asset, actor, and blueprint components in a way that changes only their case. I've also tested that you're able to have a variables in different UObject/UStruct types that vary only by case, and that the UHT will generate code that actually compiles.
answered Sep 23 '14 at 11:20 AM
Jamie Dale STAFF
You have to change it to something else. Restart the editor, then change it to what you want.
answered Apr 27 '14 at 03:15 AM
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