I need to push a button and make the camera move to a set location

I am trying to set up a walk thorough of a house and I want to be able to push a button that says for example Kitchen, and then the camera moves from the current location to the stationary point in the Kitchen. does anyone have any pointers or knows where I could go and find out how?

Hi imbatman61,

Look into using the “set view target with blend” node. This will allow you to change which camera is the camera being used at any given moment. Additionally, this can be set in the level blueprint or in the controller/character and can be accessed via UMG, which would give you finer control over where the function is being used and how you want to implement the change.

Sorry it took so long to reply. Thanks for your help it worked really nicely!