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How can i determine my doors currently rotation

Here is a screenshot of my door blueprint.

alt text

It does work as intended, however if i copy my door and rotate it 90degrees, the door rotates in the wrong direction, i need to someway integrate its current rotation into this blueprint.

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asked Apr 27 '14 at 01:43 AM in Blueprint Scripting

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Divinitize
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avatar image mrwednesday Sep 08 '15 at 03:23 PM

did you found a solution for this?

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Hi Divinitize first of all dont erase from message link to screen shot, because nobody will know what is in this image. Try with "get actor rotation" and "break rotator" for branch.

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answered Sep 08 '15 at 03:31 PM

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Hattric
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avatar image mrwednesday Sep 08 '15 at 04:03 PM

Hello, I did what you just said, thanks for that but how can I pass the yaw variable into timeline so that I can dynamically change the value from yaw to yaw+90? thanks

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