How can i determine my doors currently rotation
Here is a screenshot of my door blueprint.
It does work as intended, however if i copy my door and rotate it 90degrees, the door rotates in the wrong direction, i need to someway integrate its current rotation into this blueprint.
asked Apr 27 '14 at 01:43 AM in Blueprint Scripting
Hi Divinitize first of all dont erase from message link to screen shot, because nobody will know what is in this image. Try with "get actor rotation" and "break rotator" for branch.
answered Sep 08 '15 at 03:31 PM
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