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Can I develop for iOS without buy a Mac?

I would like to build games for iOS, can I develop on Windows only? What are missing without a Mac?

Product Version: UE 4.10
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asked Jan 06 '16 at 07:13 AM in Packaging & Deployment

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Hello flim,

Yes, you can develop for iOS without buying a mac. UE4 has built in packaging features that allows you to launch and package for iOS specifically. You are not missing any features by using a Windows machine.

Note: Having an iOS device around around so that you can test to see if the packaging worked is a good practice.

I am linking you to our documentation that steps you through the setup for developing with IOS for both PC and MAC.



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answered Jan 06 '16 at 08:50 PM

avatar image HENTAIGENIE Mar 03 '18 at 07:26 PM

In the iOS Quick Start documentation it says that you must have a mac to compile the code... So it would seem that you would need to buy a mac no?

avatar image 6r0m Apr 16 '18 at 11:26 AM

"The PC-only workflow described in this guide requires a pure Blueprint only project. If you wish to use any code in your project, you will also need a Mac to compile the code."

It says if you use C++ classes you have to buy Mac

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Develop? Yes, if working only in blueprints.

But if you want to submit your game to the Apple store, you need a Mac. Apple require aplication loader (now its part of XCode) to submit your app for aproval. Its a Apple thing...

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answered Sep 28 '18 at 06:28 PM

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