Open Level blueprint doesn't work for one specific map

Hi, I’m using a box collision with an open level blueprint in it, but when my character hits it it just reloads the map without changing it. This only happends with one map but works fine with the others. Any idea why this happens?

When you want to load into a whole new level. Make sure you spelled the name right of the level you’re trying to go to, also check the red box right under the level name

73139-open+level.png

If that still isn’t working, then build the level you are currently in

Have you not cooked the maps in your projects .ini files? Or might you have changed the default directory of the maps? If you have changed the default directory then move them from your folder into the content/maps/, then in your projects ini files you cook all specific maps you want to be able to load. Fix this and close and reopen the editor. It should work now