Problem with Tracing
Hi all guys!
I have a problem with the Trace.
I would use a multi sphere trace to check if there is an actor in the radius of my torch. The bp works well expect when there is a wall or others components between the actor and the torch.
I took 2 screenshots, in the first i activate the trace, and took cube and actor's hand, but if i move, we can see all actor's body is hit.
asked Jan 07 '16 at 04:59 PM in Blueprint Scripting
So if I understand well, I need to do a line trace with the coordinates of each points of multi sphere trace, right?
answered Jan 07 '16 at 05:42 PM
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