How do I get AI Move To to work?
I have set up a blueprint that is calling the AI Move To function and I have a navmesh and I've attached the ai to the pawn i want to move but when the blueprint runs the AI Move To function nothing happens except the print statement i put after the ai move to. What am i doing wrong?
asked Jan 08 '16 at 01:26 AM in Blueprint Scripting
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