UnrealEd packaging failure
hi, I am trying to use fbxfactory in standalone, so i can use fbxfactory only if UnrealEd is in PublicDependencyModuleNames. when i click on compile button everything works, but when i try to do the package for windows i will get this error: http://i.imgur.com/45SCSBJ.png
has anyone had a problem like this? anyone know how to fix it? Any answer is always welcome.
asked Jan 08 '16 at 08:54 PM in Packaging & Deployment
I should've realized sooner but I actually saw an issue related to this previously on our forums. This module is only for editor use and isn't able to be included in packaged games. You'll need to remove UnrealEd from the module list when you wish to package your project.
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