In an AIController blueprint, calling either type of Get Blackboard node returns None, but only when called from Event Tick. Calling the exact same nodes from a function looped every 0.015 seconds returns no errors.
I tested this by connecting the get Blackboard node to the IsValid node directly, which always fires IsNotValid when the function is called by Event Tick.When this function is called via a looping timer, no error appears and the blackboard values can be both gotten and set successfully.
So thankfully, there is a workaround, but any ideas what could be causing this?
I am having the same problem. my Get Blackboard is returning null in my AiController class
PIE:Error: Error Blueprint Runtime Error: Accessed None trying to read property CallFunc_GetBlackboard_ReturnValue from function: 'SetNewTargetObject' from node: Set Value as Object in graph: SetNewTargetObject in object: AI_ControllerBase with description: Accessed None trying to read property CallFunc_GetBlackboard_ReturnValue
PIE:Error: Error Blueprint Runtime Error: Accessed None trying to read property Blackboard from function: 'SetAIState' from node: Set Value as Enum in graph: SetAIState in object: AI_ControllerBase with description: Accessed None trying to read property Blackboard
PIE:Error: Error Blueprint Runtime Error: Accessed None trying to read property CallFunc_GetBlackboard_ReturnValue from function: 'SetNewTargetObject' from node: Set Value as Object in graph: SetNewTargetObject in object: AI_ControllerBase with description: Accessed None trying to read property CallFunc_GetBlackboard_ReturnValue
PIE:Error: Error Blueprint Runtime Error: Accessed None trying to read property Blackboard from function: 'SetAIState' from node: Set Value as Enum in graph: SetAIState in object: AI_ControllerBase with description: Accessed None trying to read property Blackboard
PIE:Error: Error Blueprint Runtime Error: Accessed None trying to read property CallFunc_GetBlackboard_ReturnValue from function: 'SetNewTargetObject' from node: Set Value as Object in graph: SetNewTargetObject in object: AI_ControllerBase with description: Accessed None trying to read property CallFunc_GetBlackboard_ReturnValue
PIE:Error: Error Blueprint Runtime Error: Accessed None trying to read property Blackboard from function: 'SetAIState' from node: Set Value as Enum in graph: SetAIState in object: AI_ControllerBase with description: Accessed None trying to read property Blackboard