Collision from Displacement Material
I'm trying o make a landscape from an Heightmap, the Landscape Tool is not in the Blueprint so I'm trying to do that using the WorldPositionOffset or the Tesselation. It works well to generate the landscape but the collision are still a "plane", I'm walking throught my landscape. Is there a way to collide with my Offset Ground?
No. Tessellation and world position offset happens purely on the GPU. The game physics cannot interact with it. You will need to use the regular landscape tools in UE4 if you want collision to work.
answered Jan 09 '16 at 03:21 AM
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